This is my entry for LDJAM51. 


How to play:

You're against a orb of energy that will change it's nature every 10 seconds. You have to switch your weapon to attack with the right nature that will hurt it.

If you have the same nature as the orb, you won't deal any damage, but you will restore MP that you can use for spells.

If you have a nature that the orb is strong against, you might be healing it instead!

Water> Fire> Ice> Grass> Wind 

Every 10 seconds a helping hand will place a carrot at their doostep, you can grab it to heal. But if you wait too long, it will vanish.


Controls:

I recommend using a controller.

z - attack (X - Xbox controller)

x - spell (Y - Xbox controller)

a - toggle back sword's nature (LT - Xbox controller)

d - toggle forward sword's nature (RT - Xbox controller)

q - toggle back spell's nature (LB - Xbox controller)

e - toggle forward spell's nature (RB - Xbox controller)

Arrow keys - Left and Right (Left Control Stick - Xbox controller)

Up Arrow Key - Jump/Double Jump (A - Xbox controller)


This game is JANKY AS HELL... but it's playable.

You can win, you can lose... it's something!

There's already a lot of things in my list to fic/add, but I welcome feedback regardless.

Thank you for playing, I hope you enjoy it despite the jankyness.

Tools:

Godot, Aseprite and Beepbox.


Download

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Click download now to get access to the following files:

linux_Connie.zip 16 MB
mac_Connie.zip 28 MB
windows_Connie.zip 16 MB
Connie_Source.zip 6.7 MB

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